Hey all you Allegro guys! You may or may not have a problem in your project where it seems to flicker – this is casue by it attempting to clear and redraw the screen a hojillion times per second. We can solve this using a technique known as double buffering. Remember how we were drawing [...]
Archive of posts tagged Allegro
Your First Automatic Program
If we’re going to write a video game, or a program of any sort, we’ll need to look into some of the tools of the trade. I’ve worked in several different environments, and you are going to end up doing the same (trust me), but for now I’m going to pick out two specifically that [...]