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A Thought Occurs

http://steve-yegge.blogspot.com/2008/12/fable-ii-arguably-better-than-getting.html

Busywork jobs only exist in MMORPGs to limit per-player CPU usage. They’re not fun. “Innovatively” bringing them into a single-player game was just flat-out brain damaged.

This is Zynga’s whole business model.

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